Trancy - YouTube AI Bilingual Subtitles & Language Reactor Pro (2024)

Hello, and welcome to possibly the first ever Baldur's Gate 3 full game Let's Play series.

I can't even express to you all how excited and happy I am right now.

I'm actually shaking a little bit to finally be playing this,

especially after covering this game, the early access phase of this game for over four years now.

So thank you all so very much for choosing to come along with me on this epic.

adventure.

Now with this Let's Play series,

I'm thinking about putting out longer episodes with sub-episodes within with chapter markers to make it easy for you to take a break and

then come back at a time and I'll probably release an episode every other day or so.

And this series will of course be kept in its own separate playlist.

On terms of my morality for this run, well, the world is all grown strange.

I'll shell a man judge what to do in such a...

And that's a question that only time will tell.

Let's sit back, relax, and let's venture into the Forgotten Realms together.

I just want to make sure that Karmic Dice is off for this playthrough.

We're playing the real D&D Wet.

And I that's all that matters here.

Let me change this to Imperial.

and look at the new menu screen here.

Wow, look at the adventures coming down the stairs right here and the symbol of ball looks like Baldur's Gate 1.

Oh, exciting.

And I am going to play this Let's Play series on balanced.

I think tactician might be rough with the Let's Play series because I don't want to get stuck on one

combat encounter for five hours and also for the sake of doing a game review.

Probably good if I play it on the difficulty level that most people are going to be playing it on.

So let's go ahead and go with balance.

I think it is going to prove to be quite challenging.

I'm actually really excited to rewatch these cinematics again, considering that this is actually it.

Everything matters on this run.

I'm sorry, I'm I'm sorry, I'm I'm sorry.

I'll see I to do.

Bring it on, Mr.

Space Octopus.

Give me the power.

And welcome to the official character creation for the full game of Baldur's Gate 3.

Now I would go all over all of this, I want to, but in the Let's Play series, I'll do that in a different video.

So I'm going to ahead and play as a custom character.

I would like to first read you guys a little backstory that I wrote for my character.

You can skip over this if you want, I will leave a chapter marker below.

So I'm going to playing was from the fog-filled Misty Forest, which pretty far north of Baldur's Gate.

My father ran into some tough times when I was just a young lad,

and to support my mother and I,

he made a trade deal with a human farmer by the name of Brem, from the nearby town of Daggerford.

A Brem was a good man, and my father, mother, and I would often join him in a sport.

family for dinner on his beautiful homestead.

The bad times have become good times, but all good things, of course, come to an end.

A sect of shadow druids would find out about this trade deal, and one night, while we were visiting Brahminous family, they came.

It did not approve of elves of the forest working in any way shape or form with farmers.

when their eyes are a curse on the land.

They killed everyone except my mother and I who were left trapped in the burning home.

A heavy wooden pillar came crashing down on my mother's head knocking her unconscious and trapping her body underneath.

But I was weak and I could not move it.

I ran and screamed for help and screamed for help.

at the forest and hopes that a shadow druid may show the slightest sign of sympathy and come back and help my mother out,

but no one came, and the house turned to ash.

I spent the next 15 years of my life as an outlander living in isolation but ever on the lookout for shadow druids.

I only friends with that of the creatures of the forest, and one day I stumble.

to cross a lone baby wolf in a fern patch and named her fern.

She would join me on my quest.

I continued to train to ensure that I would never, ever be weak again.

In the first day that I met another shadow druid would be their last day on Faerun.

On my way to investigate the cloakwood forest to the south, a large shadow spread across the ground.

around and the last thing I remember is looking up to see gigantic tentacle swooping down.

So that's the story of my strength-based Ranger, the backstory.

Doesn't like Shadow Druids too much.

Let's go ahead and choose Elf.

and see, look at all the races in this game.

I want to play a dwarf.

I'm so tempted, but I'm going to go with the wood elf theme.

I it fits the build that I'm going for as well.

I the movement speed increase.

So we're gonna go ahead and take elf.

Half is also a tempting choice here, especially for front liners, which my elf is going to be.

And we get proficiency with the long sword,

short sword, short bow, or bow, but Ranger is going to give us all weapon proficiency, so don't have to worry about that.

We get dark vision, which is a really good racial feature in this game.

And also fey ancestry.

Have advantage on saving throws against being charmed and magic can't put you to sleep, which is also nice and fun.

we're going to go to Wood Elf.

These elves spend their reclusive lives in Faerun's forests.

Decades of training and archery and camouflage are enhanced by an otherworldly swiftness.

In Wood Elves get a 5 feet increase to their movement speed, which is great for what I want with this Ranger.

We're going to be the traditional archery, elf, and ranger, we're going to a strength-based, heavy armor-wearing ranger.

I love the class intros here, such a nice touch to character creation.

Rangers are unrivaled scouts and trackers, honing a deep connection with nature in order to hunt their favored prey.

And my favorite enemy choice, I'm going to choose Ranger Knight.

You have sworn to serve a crown or nation and seek to bring its foes to ruin.

Gain skill proficiency in history, and armor proficiency.

efficiency with heavy armor, which the reason why I'm taking this right now.

And for natural explorer, I think I want resistance to fire damage.

You've spent endless days surviving Forbidden Deserts.

resistance to fire damage.

That really fit my character's backstory.

Let's just say my elf went out to the desert for five years.

It's more in the loss of his family and get away, okay?

Now it makes sense with the backstory.

And then he returned to the woodlands.

I'm afraid that I'm going to miss something here and make an error, but you can always respect later in the game, so that's okay.

And then for my background, I am going to go with the Outlander background.

You up in the wilds,

learning to survive far from the comforts of civilization, surviving unusual hazards of the wild will enhance your prowess and understanding.

And then before I do abilities, let's go ahead and edit my character's appearance here.

See if I can keep this somewhat quick.

Like, I could buff up my wood elf.

It does make sense as my character is trained to become extremely strong,

to never let something happen again to where my character can't handle the situation because of low strength, because of what happened with his mother.

but I think I can still be average elf size and still be pretty strong.

So I'm gonna go with body type number two here.

Where to next?

I like that voice.

We'll go with that one.

There's not a ton of face choices in this game.

I wish there was more, but it probably has something to do with the cinematic nature of this game and all the animations and everything.

I think we can all agree that Larian has gone above and beyond and so many things.

I I'm okay with this.

Let's see which one I want to run with here.

That guy looks a little bit too perfect.

Yeah, I think we'll go with that right there.

That looks pretty good.

Then skin color, I think I'm actually going to keep it on the wood tone.

I like that thematically for a while.

what elf and yeah I like it right in the middle.

I am going to give him some scarring and this will be from his childhood when the shadow druids attacked Brem's house in the burning

house.

That makes sense.

And we'll put the maturity slider somewhere right here in the middle.

We'll be in our late 20s or early 30s.

I think that probably looks right.

I try to build my first character a little bit, like myself, IRL.

Of course I look nothing like this so far, but it helps me immerse myself, so I'm not going to do freckles.

Put a body arts.

I'll let him put a ton of options in here, but I think I'm going to regret I end up doing a face tattoo.

So let's leave it at no tattoo.

A lot of the times when you get into the game, the tattoo doesn't look like it didn't.

I try to stay away from those, and then for pier seats, midnight tears that's actually really cool.

I like that a lot.

Oops, what I just do there.

But I think that's my favorite, there's silver gold gala.

Yeah, that looks pretty cool.

I wish you could take it off the nose though,

I'm going to with Midnight Tears,

and then for eyes let's go with a darker,

a mid-brown color,

just the color of my eyes,

but actually I think I am going to do a heterochromia but just a little bit,

and we will make the left eye a little bit darker.

Just pretty cool with a scar right there,

kind of like sustained a little bit of an injury in his eye when he was a young lad.

And then for makeup, we'll go ahead and leave that off, lip look at all the options that we have here.

Let's go ahead.

and we'll bump up the metallic just a little bit.

I think that looks pretty cool.

I think I need a glossy tint level.

We'll put it on too.

How about that?

And I think I'm good with that color, although let's see what the other colors look like.

Oh.

We went to

yellow three nice really mess with this can't you we'll just leave it at what it

was I think that looks pretty good And now on to the most important selection in all of RPGs, and that is your hair choice.

That looks pretty wild.

I like that a lot.

That looks a little bit Viking.

I think I want to go with like a rugged long hair look,

which is kind of similar to what I'm going because I don't go into public anymore, especially now that this game is out.

So let's see if they have an option for that.

I think that might be it right there.

It's called Willow Tears.

That actually looks really good, and we'll change the color to, we'll go with a dark, dark brown.

A lot of people think that my hair color is black, but it's actually really, really dark brown.

Yeah, that looks nice.

And for highlights, maybe we'll throw a little bit of green in there to give that woodland look, that connection to nature.

Let's see what that looks like.

That's actually really cool.

We'll just do it just a little bit so you can notice it, only if you look hard.

Perfect.

Actually, I'm going to put it down a little bit more, we'll put it on 10.

And then unfortunately, a couple gray hairs have popped up on my head over the past couple of years.

So we'll boost that up to eight.

Yeah, you can't even see it.

Okay, maybe I'm at like a 10.

Who I kidding?

And I think we're good to go to the ability score selection now.

Wonder what it looks like by Jack him up.

Wow, what a difference.

What a difference.

I don't think I want that barbarian look, though.

I I want to be average,

but super strong at the same time, but we're going to stick with body type 2, and then on two abilities.

So I am going to be doing a strength-based ranger.

Let's ahead and dump everything here.

I'm going to put my plus two into strength and my plus one into constitution,

we're to be tanky as well,

and I'm going to boost my strength all the way up to 17 because I'm going to take a half feet at level four.

Next theory we probably want at 12 for initiative order.

Constitution, I'm gonna boost to 16.

Put wisdom on 12 and then we're left with one point.

That's unfortunate.

I'll tell you what I'm gonna do.

I'm actually gonna drop dexterity down to 10.

And put charisma up to 10, and we can be a little bit charismatic in dialogue situations.

That leaves me with one ability point,

which is unfortunate, because if I take a half-feet at level 4, I'll still be left with one odd number, but that's okay.

Now we always take the ability score and increase at level 4 and then boost both of these by

1 if I don't want to do that,

but I think I have an idea for a feat that I want to take,

so we might be left with an odd number on wisdom,

unless I find a magical item to boost that or something in the game that can help me out.

I think this looks pretty good.

And then for skill proficiencies.

I don't know if I need animal handling,

because I am going to be speaking with animals, but I might take it anyways just to try out some situations.

We'll take insight proficiency,

and we have investigation in nature, but I did dump intelligence, but we'll go ahead and choose nature, because it fits thematically.

All right.

When do I get to name my character?

I to make sure that I don't forget to name my character.

Let's go ahead and hit proceed.

There we go.

And we'll name this character Wolf.

I wonder if I'll able to name my animal companion.

And just a quick check here 17, 10, 16, 8, 13, 10.

We're strength-based ranger.

I we're looking pretty good.

We have 13 HP.

We do have stealth proficiency.

I think that comes from being a what else.

And off we go.

This is a little bit different from early access, as this character is now called the Guardian.

I'm going to go ahead and choose a half-elf.

And we'll do a wood half-elf.

Remarkable.

Follow your instincts.

Follow your instincts.

Remarkable.

Well, we have two voice choices.

with a We'll go with that face.

It a little bit intimidating.

Looks quite serious.

Just good for the guardian character.

And then for skin color, let's keep it on the wood tone, but let's go...

yeah, we're gonna go...

As pal as you can get in the wood tone.

I think that's pretty cool We'll give her a little bit of a tattoo Yeah, that is so cool That is that is really cool.

I Just feel like I might regret it if I go with it.

Let's see what colors we have here I think I'm good with it.

Why not, right?

We'll go ahead and put the intensity.

Yeah, let's go with it.

Not our character, so.

And we'll give her Midnight Tears as well, though when we see each other for the first time, conversation is easy.

Nice conversation starter.

Hey, you have the Midnight Tears piercings too?

Alright, let's go with the eyes.

Let's give her some cool purple eyes.

yeah I like that a lot I think I'm good without heterochromia makeup a

bit of eyeshadow sure lip tints the metallic looks pretty crazy I think I'm

gonna do it and then for hair That looks wild right there and I think I'm going to go with that.

Yeah let's do that and we'll give her light brown hair.

So many choices for hair.

It's hard to choose.

I wonder if there's a...

Ooh, I like that.

The partial eclipse.

We'll go with that.

Perfect.

And then for highlights, let's get a little red in there.

No, let's get a little purple in there, kind of like her eyes.

Nah, I'm not going to do any highlights.

I take it back.

Sure, we'll give her a few gray hairs.

Why not, right?

I that's pretty cool going to darken her hair up a little bit,

though The black looks really good with the purple eyes Okay,

I think I'm good with it That's a really cool looking character right there

And then we do have facial hair options just because this is a half elf and my character was an elf and lore-wise

Elves don't get to have facial hair,

but you can do it if you play a half-elf Larry gave quite a lot of options here,

too Okay Okay, let our adventure begin.

You And this is the city known as Yartar, which is north of Baldur's Gate.

A of people mistake the city or Baldur's Gate, but it's not Baldur's Gate.

I'm actually pretty far away from Baldur's Gate.

N N N N Oh, no!

I'll see I don't know to but Now we're in the Shadowfell plane.

No, no, no.

You...

Bravo to the Larian cinematic team, phenomenal, especially for a CRPG.

Welcome to the Nine Hells, the uppermost layer.

Actually I got that wrong.

Welcome Invernus, the uppermost layer of the Nine Hells.

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH We got the new loading screens, which were present in early access.

Beautiful artwork.

And here we are.

Waking up on this mysterious alien ship.

Just want to double check to make sure that karmic dice is turned off.

And bear with me as I kind of acclimate myself to the new user interface or the updated user interface.

We have our mini map in the top right.

And there Ian has updated the map in this game, and I absolutely love it now.

It's a real D&D theme to it, and I love the artwork too.

Once we get rid of the fog of war, I'm sure it's going to look phenomenal.

Find a way off the Nautiloid.

We've been abducted by mindflares and infected with cells.

kind of parasite.

We to find a way off the ship.

Then we have our inspiration point,

so if I do something that's outlandish,

we'll get an inspiration point that we can use to re-roll the dice in dialogue if we fail an ability check.

It looks like we can now expand our hotbar,

which is pretty awesome, but we'll leave it down because I don't have that many abilities right now.

And we have the keychain where we can keep our keys,

the alchemy pouch to keep our potions, and the camp supply pack for supply packs and probably also food.

And then the alchemy interface, or crafting alchemy, but to make a potion of healing we need rogues, morsel, and any suspension.

We have any recipes.

for suspensions, vitriol, ashes, essences, salts, or Look the portrait system right now, it looks so good.

Someone else got out.

Now I'm not going to necessarily loot everything.

let's play, but I am going to loot quite a lot.

The only thing that sucks about being a strength based ranger is your starting equipment doesn't line up well with that.

Have a bow which is dexterity based and I don't have a melee weapon.

I don't have to rest.

But we'll get one soon enough.

Let's get going.

Dead.

Good.

Arrow of ice.

And since I have resistance to fire damage, just run through this little patch of fire right here.

Why not, right?

I'm so happy that Larian allows us to get down into this third person perspective.

perspective in a CRPG.

I think it's going to bring a lot of players into this genre.

It definitely adds a lot to the immersion when you're out exploring the world.

A thousand years of humanoid history, elves, dwarves, humans, and more, flash behind your eyes.

I hear a voice up here.

At least things have stayed interesting.

Of course, I've played through a lot of the content here in Early Access, the Act 1 content.

But I'm not going to be calling out everything, we're going to play it kind of like I'm a new player in a way.

It's not all of you have seen Early Access though.

My, oh my.

What do we have here?

Yes!

You've come to save me!

Just from this place, from this place you'll free us.

The exposed brain quivers in expectation.

Please.

Before they return.

They return.

Who am talking to?

A man or a brain?

You realize you're talking to an intellect devourer, a minion of the mind flayers who abducted you?

You sound afraid, why?

I think you're past the point of saving, so tell me what to do.

A little bit worried about age restriction here,

but I did test out the scene in early access,

and the dexterity check did not get me age restriction,

so we're going to go Starity, gently pry the brain from the skull, even though I'm a strength-based ranger, we'll see how this goes.

Awesome, it's a good start, we passed a passive skill check.

in our first dialogue skill check as well.

Well, not dialogue, but...

The brain lifts from the skull, but you notice an opportunity.

You could cripple the strange creature, making it more subservient should improve the threat.

We're going to spare the creature, and the injuries might weaken it.

It's no reason to kill this brain just yet.

The creature pauses, listening, something behind your eyes seizes in recognition.

We must go to the helm, but the helm we are needed.

what's at the helm the brain tenses as the querying and unseen advisor do you not hear it we will not survive here we are needed navigate we are needed to leave this realm

And what should I call you?

Us.

We are us.

Interesting.

Let's go.

To the hand we go.

We are going to the house.

some allies may temporarily join you and directly control their movements and

actions we have claws four to ten damage we got a little brain pet right now

perfect

These boots have seen everything my Ranger doesn't feel right without an animal companion even though this isn't technically an

animal The brain will have to do for now until we reunite with our friend Fern Oh,

sorry about that There we go I guess we missed the scene out here.

Uh oh, that's a silver sword, this is your end.

Your head pops and your skin tingles.

Visions rush past.

A dragon's wing, a silver sword, and a flash move face seen through the strained woman's eyes.

What is this?

Blacketh blesses me this day.

Together we might survive.

The Blacketh is the Lich Queen of the Githyanki race.

And right here is a Githyanki race.

Who are you?

What made you think that I was a thrall?

Within days, we will be gay.

Mind Well, we need to figure out where we are first.

We can do nothing until we escape.

That must be our priority.

First, we exterminate the items.

Then we find the helm and take control of the ship.

I knew made the right decision.

I got nothing against walking brains.

The imps have certainly received some updates.

Okay, here we go.

Start off with a basic claw attack.

What a start.

Eight damage.

That's awesome.

The Gipianky race does come with astral knowledge, which was not an early access, gained proficiency in all skills of a chosen ability.

A pretty cool racial feature right there.

I might have to steal Lazyel's sword and give it to my character.

I'll probably turn off the tutorials, but that's okay.

Maybe something will pop up that's different in the full game than early access, so I'll leave them on for now.

I'm going be pommel strike.

Make a non-lethal attack against an enemy and possibly daze them,

and if you do hit See you You can get the tool tips that come out and further read on your skills.

So Dave has disadvantage on wisdom saving throws, can't take reactions and loses the dexterity bonus to their armor class.

I'm to go ahead and save it.

Recharge is on a short rest.

And we'll back up my Ranger a little bit.

You're a little And we can actually access Laizelle's inventory now,

which you couldn't do in early access until she actually officially joined your group later on in the game.

So that's nice.

So can steal her longsword here.

here if I wanted to.

He has a 13 index there.

He we both have the same modifier.

I think I'm going to steal her sword.

And give it to my Ranger as I have 17 strength.

Yeah, we'll go ahead and do that.

Avoid ball.

Throw this alien ball but it'll possibly pull in nearby creatures and objects.

Simitar, go and give that to Lazelle, hand which we can throw at enemies too.

The lighting looks phenomenal right now,

you can definitely see that it's received quite the update,

simply from jumping to early access to the full game, and this entire room right here is actually new.

Okay, I didn't take any damage in that encounter, so we don't even need the restoration pod.

It's pretty cool to press on it, click on it anyway, so let's do it.

Makes me feel refreshed.

I'll try to keep my inventory somewhat organized in this let's play.

I what I'm streaming, my inventory is quite the mess.

In between episodes I'll do some organization.

What do we have here?

So we don't know what the third one does, so we might as well find out, right?

He says, fool!

Come on, Lazy, I'm just having a little fun.

And who might this be?

Look for a hatch might the lid.

Well, Azelle, she looks like a cleric, so I do intend to try to save her, so we could use a cleric.

I'll go look around.

There must be some way to get this We met one of the Mind Flayer's minions,

an intellect of hour, and wants us to go on to the helm of the ship.

We also have Rescue, Ellipids.

captive.

We encounter just a survivor trapped inside one of the pods aboard the Nautiloy.

Perhaps we can find a way to free her.

The console appears dormant.

The mechanisms are completely unrecognizable at first.

Okay, let's go look for a key.

little brain companion, yes we do.

A gold key, and that should have automatically gone onto our keychain.

Huge quality of life improvement that Larry made right there.

I'm healing potions.

Control, thanks to the pop.

Accidentally click on the intellect of our.

Okay, we found something for that contraption.

Where that lady is trapped.

But first, let's check what this is.

appear in your mind, a brain, a Yankee warrior, and centuries of darkness.

The console appears dormant.

Insert the rune into the sockets.

The console humps.

Place your hand on the console.

Suddenly you feel a hideous squirming in your head of the parasite.

Then this comfort fades and another sensation washes over you.

connection, authority.

Illithid wisdom will the pod to open.

I'm sensing a new power within my character, and I'm quite intrigued, so let's give it a try.

In order to understand it, we must use it.

Right?

You feel the biomechanical brain of the console process your command.

And you do it.

A sh*t.

runs across your mind.

You feel...

sated.

Interesting.

I thought that Dan's thing was going to be my coofy.

Thank you.

Your mind lurches into her thoughts.

Her gratitude is mixed with weariness because you have a gift with you.

Uh oh.

You keep dangerous company.

Dangerous company is what you need in a fight.

Fair point.

Looks like there's plenty of fighting ahead.

Let me come with you.

We can get off this ship and watch each other's backs along the way.

Did you feel what I felt just before?

Were we in each other's heads?

I did.

He must because of those parasites they put in us, but that'll have to wait.

Are we going to help each other or not?

Alright then, let's get going.

I'm Wolf.

Well, that was awfully suspect.

What's that?

Okay, rescue the Illith its captive has been completed.

The back to escaping the Nogoid.

My face will guide me.

Black gifts will be done.

Black We'll have Lazelle dual wheeled for now, pretty bad ass.

Lazelle's underwear, I'm just noticing that right now, but we do have a cloak slot here, which is pretty sweet.

I wait to look for some cloaks, but we also have an underwear.

Oh, man, that's funny.

Better start looking for that thong right now, right?

That special gold-gold-glared thong.

You in charge.

I'll trust my own judgment.

Pain yank.

Pain yank.

I wonder what that means in Githianki.

Well, in it.

Probably something not too good.

Thad to guess.

Oh my gosh.

I'm going kill Throw.

Connect the nerves of the transformer.

We must escape.

Now.

Do it.

We will deal with the gate after we escape.

Connect nerves.

Nerves!

Connect the nerves of the transponder, and we have 15 turns reach the transponder before the Nautiloid crashes.

Alright, and it looks like Shadowheart is first in the order of turns here.

I'm going to save my spell slots here and let's just go ahead and do a melee attack.

Hey, not bad.

We now have a passive check for the pushes in this game, the Shoves.

It's nice to see.

Should focus fire here,

so I'm going to take a rain shot with her,

and then we're going to switch to my melee weapons, and get right in front of this hell boar right here.

They have dark vision, they get opportunity attacks.

Beautiful.

Right up in his face in case he tries running away and then we'll get an opportunity attack.

We'll just take a regular weapon attack, 75% chance, so success with our attack roll.

Awesome, well fused main hand attack.

I feel a little bit of leading while we're back here so I don't have to come back this way.

If there's anything good it doesn't look like it like crossbow

And what do we have here commander zulk level eight hundred twenty seven out of hundred and fifty HP

Resistance to fire lightning cold and poison.

Dark vision and fiendish blessing, protected by the blood of their fiendish ancestors, cambions have a plus two bonus to their armor class.

Now let's try a little guiding light here, forward to 24 radiant damage, the next attack roll against this target has advantage.

We have a 40% chance, Let's see if I can get that up a little bit.

Let me back up and attempt to hide here.

That work.

Okay.

Needed to be a little bit further away.

I Larry made it a little bit harder to take advantage of the stealth mechanics in this game.

Maybe I'll do Shield of Faith on the Mind Flare.

Yeah, let's do that.

Give him a plus two to his armor class.

We'll make friends with a space activist for the time being.

I'm a fury, I'm death, my path be true.

Oh, I almost can make it to that imp, but not quite.

I have really good movement speed though with the wood elf because we get that plus five.

I'm just a little bit short here because we'll do a ranged attack.

critical hit very nice okay let's see if I can move back a little bit again this

time if I can actually pull off the successful hide.

Oh man, I forgot.

Oh, wow, that's what Larry so hide is now an action in the full game that makes a huge difference

I'm actually very very happy with this

change Because hiding was extremely overpowered and you could hide almost every turn then have advantage on your

attack And Larry seems to have changed that they didn't change it in early access

So that's that's a huge change right there because I was gonna hide and then I was gonna use guiding bolt interest Okay Yeah,

let's move up on the Cambion I don't want to be an AoE range So we'll stay a little bit to the left side of him still have full HP everybody's looking pretty good

Uh oh.

Mine is not doing too good.

Let's go ahead and put my Ranger right behind the can be on here.

With haste.

And we'll switch to my heavy weapon.

I any good items here.

Air ice.

Okay, not bad, and then we'll also do a pommel strike and see if we daze him.

40% chance.

think it's pretty straightforward here.

I have stayed hidden, but I popped her out of it because I was kind of testing it out.

Because if I want to cast Guiding Bolt with Advantage, I'd have to do it next turn because I'd have to hide again.

So up a bit.

40%

chance is not good for me right now with only two spell slots so I'm gonna hold off on that and we'll just do Sacred Flame.

I will not be doing that, sir.

oh wow you can't I don't know if it was like that before but it costs an action to switch

your weapon to it might have been like that before I'm stuck with a hand axe in a bonus

action see if you can push this guy a little bit there we go I like that Before we go to the transponder,

we want to try to steal this guy's great sword right here, the burning blade.

30%, that's it, wow.

I'm going to do another sacred flame.

Everybody's still at full HP, so we're looking good.

And you know what?

Let's go ahead and throw this weapon.

This throwing weapon is pretty badass.

Too heavy to throw.

There we go.

Better get to work on this guy, otherwise we're gonna...

And up dying here is the whole knowledge ships gonna crash Can't we're gonna go into like speedplay now Nice 22 Alright,

let's go ahead and switch back to the longsword.

That leaves me with only a bonus action, but that's okay.

Uh oh.

Now we have a problem.

We have a major problem.

Didn't expect those guys to come that early.

Alright, so I'm going to move over here a little bit, try to get away from them.

I want to land a guiding bolt on him.

It would be so good.

You know what?

I have them flicked wounds.

Okay.

Didn't even realize that I had that.

All right.

I'm going to go ahead and take a range shot.

Nice, perfect.

Okay, we're looking a little bit better now.

He's got 42 HP.

I my long sword back out, so let's get up in his face here.

And we'll just do a regular attack.

It's under good to work on this guy.

Those cambions are going to be getting quite close here.

There's also more enemies in this room too.

But I need that fire sword.

Now what I could do, actually, you have a void ball, try to keep these guys away for a little bit here.

40% chance for a inflict wounds.

Hmm.

Okay, you know what?

I'm push up.

I gotta clear out the path.

Put myself in quite the risky situation here.

Damn it, didn't even get the kill.

Very nice.

Okay, he has 20 HP.

If we can land this attack.

Beautiful.

16 HP, just need one character to loot this sword after we kill him.

Oh no, they can fly, that's not good, that's not good at all.

Oh my gosh.

oh no my character has one HP right now and throw a healing potion it's got to be

careful because the line of sight's quite tricky you with these,

and it doesn't look like I can, let's give this a try and see what it does.

Okay, nice, it actually worked.

I sure if he gonna hit his head or not, but you can throw potions in this game.

And then let's move up here.

I have to get a character over here because this is getting

really intense right now really intense oh man okay so we got to kill

commander and I also have to take this quite seriously because if Laze Elle for example dies right now and I'm not able to get her up We might not have her in our world.

Alright, so here we go.

Alright, so let's...

This is Wolf right now.

I'm to ahead and loot the commander.

The Everburn Blade.

6 to 19 damage.

2d6 plus 3 slashing plus 1 damage.

24 fire.

Perfect.

And also scale now.

Alright, so I am going to probably disengage to try to get away from this.

And actually I could.

I'm trying to see if I can throw this,

I don't really have a good angle right here, to pull these guys away from me, I wonder if that would work.

Let me try this, doesn't look like this is a little bit risky.

Okay, never mind, I'm gonna disengage.

Disengage is an action.

So first, actually, I will go ahead and try to push one of these guys away a little bit.

Awesome.

And then I'm still gonna disengage.

Oh, that's Dash.

Let's see if we can get all the up here.

Okay, we'll use the mind flayer or the intellect of our order to keep him on the front lines.

It really won't lays out to survive here.

Do you have one resurrection scroll?

I mean, all I got to do now is get to the transponder.

Oh, come on, Lazelle.

Come on.

I don't think I can do it in one turn, though.

Okay, so let's go ahead and throw another potion.

Nice.

I'm also going to do healing word or I could do shield of faith.

I think that's what I'm going to do.

Give her a plus two to her armor class and then I'm actually going to just take the opportunity attack.

Perfect.

need to get as close to this thing as I can here.

All right, Lazelle, what I need you to do is survive.

We're not going to kill these cambions.

We six rounds.

See if we can push one of these guys away.

Closer to the mine flare.

Mine flare is now hostile.

hit the mind player by accident.

Honestly, I am tempted to take this opportunity attack too, so I can dash.

But you know what, I'll go ahead and Mage Hand would actually be helpful here to push these guys back.

I'm gonna disengage.

On the move Let's see what these guys do Okay,

all is not lost yet These boots have seen everything I kind of want the XP from at least killing these little enemies here.

The imps and the hellbores.

12 damage, wow.

I kind of want the little brain to survive too because I'm curious if we're going to see that brain again.

Alright, so.

Let me get Shadowheart right next to the Transponder.

Attempted to click it right now, but I think I'm okay as long as this guy doesn't attack L'Zell.

Let's play a little bit risky here.

Try to get a few more kills.

Dammit, man, 1 HP, you be kidding me.

Okay.

Do I have a potion of speed?

I don't.

That be super useful right now if I did.

but I don't so swift as my feet can carry me

just need to kill one more enemy oh no no no no no damn it's okay I guess

better the brain than lays out all right so So here we go to save my bonus action.

It like I can get out of here now, perfect.

So got as much XP as we could get minus killing the cambions, but we only have four turns left.

So looks like Larian made it quite difficult.

Actually kill the cambions now.

Let's uh, let's get out of here I should loot anything else a bit.

I'm definitely getting a little risky here.

Do I need to loot these guys?

No, I don't I'll see I'll be right back in a few minutes.

You Look at that loading screen, somewhere in the mountain pass, maybe a temple of the fander?

We're definitely going to be going there though.

And I'm so excited right now.

This is crazy to be playing the full game for four years I'll be right back.

I'll be Cool that we got the first scene with Shadowheart,

because we clicked the transponder with Shadowheart, but then it switched over to our character.

Something mysterious saved us right there, and that is definitely something to think about.

What was that, and why were we saved?

As you wake, the tadpoles squirms in your skull.

Orient yourself.

Where did you land?

Chaos at the crash site confuses the landscape.

You'll need to find a settlement or a landmark, and about it.

need to do it quickly.

The tadpole is a death sentence and the clock is ticking.

You need a cue.

And welcome back to the Material Plane.

We are on the shore of the Chantar River.

on the continent of Faerun.

And I think this is going to be a great stopping point for part one of episode one.

Episode one will probably be two parts, so this is going to be like a two, two and a half hour long episode.

But if you need to take a break or you want to return back to this episode later,

I'll leave a nice natural stopping point for you.

Thank you all so much for watching episode one.

I really appreciate those of you guys that are gonna stick with me for this Let's play I've avoided this content up to now

is it's I don't want to say lazy content but it's not content that really helps you

grow a channel but now that I've grown a channel and I have a community I'm

very excited to actually be able to play games and enjoy them offline and you know

still have that be part of my job so thank you guys very much and I'll catch

you guys on part two and welcome back part two of episode one we just escaped at

the Nautiloid ship and met a few interesting characters along the way but alone.

On the shores of the Chantar River, our adventure on the material plane will begin here.

So I did level up, so this is level two as a Ranger, and we have unlocked level one spell skill.

we get to choose two spells.

So I'm going to pick up Hunter's Mark of course,

one to six damage, mark a creature as your quarry to deal an additional one to six whenever you hit it with a weapon attack.

If the target dies before the spell ends you can mark a new creature without expending a spell slot.

This is a really,

really good Hunter spell,

especially earlier on in the game and it does require concentration But it only costs a bonus action in the spell slot.

It's not an action So I can cast Hunter's mark on an enemy and then also attack that enemy in the same turn and the range is 60 feet

We're gonna pick up Hunter's mark And since I have low wisdom as a ranger,

I don't really have good wisdom, I want to stick to spells that don't work off of my wisdom modifier.

And what I'm going to take here is long strider.

Increase a creature's movement speed by 10 feet, which lasts until a long rest.

I could take the jump spell,

which is But jumping does cost a bonus action and that kind of

You know it kind of messes with your ability to pass hunters mark around Is both require a bonus action?

So I'm gonna take long strider and company long strider with my wood elf plus five movement speed,

my character is going to be going all over the battlefield and getting right into the enemy's faces.

And then for fighting style, we have archery, defense, dueling, and two weapon fighting.

And I'm going to go ahead and take defense, which gives us a plus one to our armor class.

trying to focus on not only just being really strong but also being quite tough with HP armor class heavy armor.

These other fighting styles won't really benefit me that much because I am going to be using heavy two hands.

And we did loot that burning blade from Commander Zulk on the ship, so let's go ahead and put that on right now.

Gonna be quite the damage boost compared to the longsword that we have right here.

It looks like Larian didn't update.

The visuals here, our character still holds on to the sword, but you know what, since I'm natural, explorer, um, fire, it makes sense.

My resistant to fire, so I can touch fire.

It's not that big of a deal for my character.

And then we have our bow, and let's go ahead and put on the scale now to boost our armor class by quite a here.

I only have a zero in duck's theory, but I do plan on trying to find heavy armor as soon as I can.

Those of you guys that are wearing medium or light armor, you probably want your dexterity to 14.

Minimum so you can get that plus 2 added to your armor class more if you're wearing light armor.

But since we're focused on heavy armor that doesn't matter as much.

But I do have to keep an eye out for heavy armor and try to find it as soon as I possibly can.

How beautiful this game is.

We have the crash the tentacles.

Let's go ahead and wake her up, because I wouldn't like if somebody tried taking something out of my hands.

We'll show respect to her until she disrespects us.

I was hoping that you might know that I remember the ship I remember falling Then nothing.

Do you have any idea where we are?

No.

I don't recognize this place.

But anything's an improvement on where we just came from.

First things first.

We need supplies, shelter, and most of all a healer.

We might have escaped, but we still have these little monsters in our house.

what happened to our gift friend you might want to reconsider calling her a

friend looks like she ran off without us you want to stay together I take it

we need each other and we've been We know what's at stake.

Can't think of better company.

Okay, I like where this is headed.

It's dark.

Let's get moving.

One thing.

Just before we go.

I wanted to thank you again for freeing me.

It would have been all too easy for you to run right past my pod.

a sense of connection here getting some butterflies right now this feels right

talking to shadowheart let's go ahead and level her up as well level two Claire Now,

we can actually respect the companion's classes, but that's a little bit later in Act 1.

I'm going to leave,

I think, all of the companions as their base class though, so it makes sense thematically and lines up with their lore and their story.

Okay, so.

Also, I have Valve Level 2 Cleric, Orsipper of Char as the Greater deity of Darkness.

Char is feared for her power over the night, secrets and loss.

She is locked in eternal conflict with her twin sister, Saluda goddess.

And we get turn undead as a class action and invoke duplicity,

distract your enemies with an illusion within 10 feet of the illusion attack rolls have advantage for you and your allies.

And that costs a channel divinity charge.

Nope, I forgot to prepare spells.

See what we have here.

Got new interface.

I'm gonna go ahead and take bless.

Let's get rid of cure wounds.

We'll bless always keep healing word prepared one of the best spells in the game And I think we're looking pretty good here sanctuary you are an ally cannot be targeted until you attack or harm

a creature Maybe I'll take that as backup, I don't think I'm going to be using Shield of Faith at the moment.

And Charm Person and Disguise Self are always prepared, magically change all aspects of your appearance.

If we a look at that, look at all of the different forms that we can take here.

humans, halflings, pretty all of the races, dwarves, and escape the hells on the Nautiloid.

Daughter of Darkness, we recruited a half-elf named Shadowheart.

She was also aboard the Nautiloid and infected with a parasite.

And our main quest is find a cure.

Find a way to remove the mind-flayer parasite.

We've escaped the hells on an autolight and crashed somewhere in the material plane.

We need to explore the area and find a healer.

off we go We now have hats in the game a brimmed hat It just doesn't fit a strength-based Ranger,

but I kind of love it It doesn't do anything.

It's just cosmetic, but let's leave it on for a little bit.

Does that kind of want to look like a wizard?

Why not, right?

What's the story with that odd little artifact that you have?

There's no story.

None that you're entitled to hear anyway.

Just forget you ever saw it.

Ooh, touchy subject there.

What do you think of all that's happened to us so far?

We haven't gone all that far yet.

it.

What are you referring to exactly?

You must have Oh, I don't want to say that.

Oh, my holding up in your estimate.

I feel like that shouldn't be a response yet.

Keep in mind I am playing the review bill of this game and Larry and did give us a list of like a million things

that they plan on having fixed by actual version 1.0 on August 3rd.

What would you do if we actually managed to remove the tadpoles, Cheddar Heart?

I suppose we'd go our separate ways.

Not a slight on your company, of course.

And where would you go?

Home.

Baldur's Gate.

There's someone waiting for me there.

Someone I have to reach.

Soon as possible.

Family, a friend, a lover?

Let's just say it's a very personal, very private acquaintance.

We learned that Shadowheart needs to reach Baldur's Gate to fulfill a for her goddess, though the details of that mission are a mystery.

Important to talk to your companions.

Let's see if that fishy got added to our camp supply pack.

It did.

Perfect.

That's going to make inventory management so much better.

We got a violin right here.

Let's give it a try.

see if we can get shadow heart going here Okay,

that didn't work It was worth a try right I find myself looting everything,

but it's kind of important in this game because you need the camp supplies, and you probably need gold, too.

And I will focus in on all of the books in one of my future live streams in a few videos,

but I'll think I'm going to read all of them in this particular let's play.

I will talk about the lore a little bit.

But things like letters we definitely have to read.

Si, I love you.

There I said it.

And if you meet me tomorrow, I'll say it again and again.

And keep on saying it till we're old and grey.

So let's do it.

Let's go to Baldur's Gate.

I know it's risky, but so is staying here.

The last few months have been hard, but they're always a little easier when you're there.

Leave your boat and meet me at the head.

overlooking the old bridge.

Bring whatever you can carry.

We'll make do without the rest.

Don't be late.

Love, Anna.

I'm not sure what Murgrass does.

Not sure, is that a camp supply?

Hope just unlocked all that.

Oh, that was nice, that was an alchemy ingredient.

Awesome.

I think it's a suspension.

So for the potion of healing, well maybe it's not, we'll have to figure that out.

Oh, we unlocked the recipe for Mergrass.

Really cool.

We need three of them to make suspension of Murgrass.

Cool.

Looking at it.

I guess we are going to be looting quite a lot on this let's play run.

Cool thing is on your run, a lot of this loot is actually RNG with a certain extent.

So you may be picking up different loot than I am.

We got a waypoint right here.

You discovered a waypoint.

You able to teleport to this location by selecting it on your map.

Hey beautiful.

But a fast travel,

you don't actually have to click on the waypoint, you can just hit M and you appear at the fast travel point.

And one thieves tool and Shadowheart can give us guidance.

And you back out of these checks.

Nice, you can.

Okay, it's not worth trying.

I think I want to go into that place with more companions anyway, so...

More of those wretched things.

That's an intellect of ours up here, so let's go ahead and be a little bit careful.

You don't want to let those guys Let's close to you now.

So I am going to toggle group style, put to shift and see.

Wait no, it's not.

Yes it is.

Oops.

I can be something sometimes.

There we go, let's try to get a little bit of high ground here so we can have plus two to our range attacks.

Start off with a little range and then when they get close we'll finish them off with our melee weapons.

I want to try out you know what I should do actually so I should be casting long striders as soon as I come out of a long rest

I'll have more spell slots later

Let's go ahead and do that right now

And this lasts until a long rest so my character now has plus 15 movement speed if you include my wood

elf racial feed move really far in a single turn.

I wonder using Mark would actually put me in combat.

Let me try.

It does, okay.

Your enemies are surprised and cannot take actions, reactions, or on the first round of combat.

If you surprise these enemies with an attack, your action has been used for this round.

So we have Hunter's Mark on for that added 1d6 damage and high ground, and I still missed.

Nice.

Okay, they're getting quite close.

A bit too close for comfort.

So let's go ahead and take another range shot Actually,

let's see what my movement is now look at look how far I can go that is crazy with long striders So I'm actually gonna switch to my two-handed weapon

I should be able to kill this guy in one turn with a decent range roll, plow, situational actions.

You unlocked an action as a result of another ability feature or condition,

but remain at the side of your hot bar until those conditions expire.

That's because my hunter's mark was on that intellect of hour.

When I killed that intellect of hour, I can now recast hunter's mark as a bonus action.

It cost me a spell.

slot.

So let's go ahead and switch it.

Look at the spell.

Wow, visuals.

Particle effects.

That's amazing.

Oh, shed art's still hiding.

Wait, no, she's in the battle.

Okay.

okay so let's go ahead and see if we can kill this guy in one turn and actually

guiding bolts are really really good spell and it also makes the next attack

on that enemy cost or it makes the next attack on that enemy have advantage Honestly,

I think this guy's got 10 HP, or probably kill the guy in one attack, though.

Perfect.

It looks so weird having a wizard hat, but I love it.

Okay, so oh, that's not good.

Let's go ahead and you know what?

I am gonna pommel strike right now.

Perfect.

So this enemy is now dazed.

They lost the dexterity bonus to their armor class and they can't take reactions.

So I could actually just walk away now without taking an opportunity to attack and only use that once per short rest though,

that particular weapon ability.

Okay, and then we have short rests and also long rests, but we're going to hold off to

do a long rest until we meet a few more companions.

See what's this chest right here.

Simple toxin.

coat your active weapon with a toxin that deals an additional one to four poison damage

and a potion of speed very very good potion in this game

boost your armor class

movement speed and you get

more actions too let's say change that hold on what was the description of that

in an extra action there we go okay it was about to say I didn't read that at

first and the potion of speed is the same as the haste spell in this game

It's kind of picking up everything right now because I'm not sure what use all of

the items have just because now there appears to be craft 15 systems in the game, there really wasn't much in early access.

Cheddar Heart has 13-13, strength and decks.

Light up the Respecker just for her ability scores, but her class the same.

I think I'd like to change Shadowheart's cleric subclass though.

What a beautiful, beautiful game.

And let's see if I can pass my first sleight of hand check.

Just barely.

We get a leather helmet, dexterity saving throws, plus 1.

Now this helmet is quite ugly.

But I think I'll take the plus 1.

and we can also hide the helm too so i think i'll put it on and then we'll hide the helmet

what says hide helm during dialogues hide helmet completely or show helmet so let's just hide it

completely and let's give the wizard hat to shadow heart There's something about pointy wizard hats that I love.

You can craft your home potions, poisons and elixirs using elchemy, gather ingredients that are still into extracts, and to brew wondrous solutions.

We're still not quite there yet, but we can actually make suspension of mergrass.

Awesome.

And we can make a sublimate belladonna, sublimate of belladonna.

And now I'm able to craft my first potion ever,

we have a of mind reading, fragments of memory and perception, smatter this liquid accrued constellation of thought.

And then we also can make grenades, coatings.

Okay, let's go ahead and craft the potion of mind reading.

And then we'll check it out.

And if some of these crafting systems in the game end up taking a little bit to figure out, I'll definitely cut those parts out.

You guys don't have to sit here and watch me try to figure everything out,

so I Drink to probe into the minds of those around you.

You'll also be able to read the thoughts of certain creatures while speaking to them Let's go ahead and drink that right now

And now we have detect And it lasts long rest, perfect.

read many Forgotten Realms books and that's kind of where it's kind of what introduced me to the Forgotten Realms and Dungeons &

Dragons was the legend of Drist book series.

To be running around this world In 2023 is such a special feeling.

I'm so happy that Larian got the license to work in the Forgotten Realms setting.

Uh oh, who's that?

We'll go it because I have high strength of this character and then we have an ornate chest.

The Harper's Notebook, enter collection of reports held together with a moon and harp seal.

We have a ruby which we can probably sell, Harper's map.

The stained ragged map has passed through countless hands,

a little harp marks an area called moonrise towers, with a small inky crescent sketched in the nearby forest.

Below the crescent is more recent scrawl, cash.

Two potions of speed and we'll go ahead and take those two so harper's are a

secretive faction and the Forgotten Realms a good faction they fight for good they try to ensure

that not one

faction or city or individual has too much power in the realms that's

like their thing then they step in to try to reduce that power No one's stopped me here.

Well, hello there, Ostarion.

Seventeen dex-tharity.

Is that blood?

No, never mind.

Hurry!

I've got one of those bringing things caught.

There, in the grass, you can kill it, can't you, like you killed the others?

He'll let yourself.

You look capable enough.

I was hoping for a kind soul.

Well, not to worry.

Oh no.

Alright, we're to do a strength check, push yourself to your feet, plus three.

What a roll.

I saw you on the ship, strutting about whilst I was trapped in that port.

What did you and those tentacle freaks do to me?

You have it backwards.

They snatched me up too.

I'm not an idiot.

I saw that!

Your mind twists.

You're looking out of unfamiliar eyes prowling dark busy streets.

You try to hold the memory but it fades to the worm.

The light.

The fear.

What was that?

What's going on?

put the knife away and then I'll tell you everything I'm not an idiot it has to

be those tentacles monsters something they did they took you to I saw it during

whatever just happened and to think I was ready to decorate the ground with your innards.

Apologies.

Would you just say to me?

glad to see we're all caught up now indeed we are please allow me to introduce myself my

name's Astaurian I was in Baldur's gate when those beasts snatched me okay so we're not

going to choose the Baldurian option here because our character is from the misty We'll tell him our name and our story.

My, my, you've been busy.

So, did you learn anything about these worms while wandering the ship?

You know as much as I do.

I it's not exactly common knowledge.

These worms are already affecting me.

I can feel it.

Now, what to do about it?

What's your plan?

Well, getting out of here for a start, then finding anyone who knows about these worms,

I need an expert, someone who knows about You know, if I didn't pass that strength check earlier in this...

dialogue conversation.

I'm not sure if a end would be alive right now.

But now I'm starting to like them.

And I need company for the road.

Why not come with me?

You know, I was ready to go this alone, but maybe sticking with the herd isn't such a bad idea.

And anyone that can crush a mind-flareship and walk away seems like a good person to know.

Your party is shown on the side of your screen, the portrait show your character's health and conditions.

So we have a storyline in our party.

Not exactly sure who I'm going to run with.

Kind of just going with the flow.

I Estarion's origin story is quite interesting, at least from what Larian has told us about it.

But I don't think I need a rogue in my party and I don't want to respect Estarion, so we'll see.

We'll see about Estarion.

Maybe we'll try to keep him around to switch to him once in a while, but...

Actually, I would like to create a save point right here.

Actually, I'm going to pick up one more companion before we do that save point.

I'll leave a starry on at level one.

Just for a few minutes.

Don't, don't, don't.

See what he's wearing.

Nice.

He's wearing an armor that doesn't have disadvantage on stealth.

Starry Hunt's underwear.

Oh man, I know some of you guys.

I know some of you guys are going to be doing this.

doing with that.

Ryan's eccentric clothes, I like it.

He has a noble from Baldur's Gate.

OK, I think we're looking pretty good.

He's got a dagger.

We could have him dual-wheel daggers for now.

Or short swords.

That looks pretty cool.

I my character's voice.

You approached the dying monster.

This is the thing that abducted you.

You could end its life here and now, if only you didn't feel...compassion...compassion.

Interesting.

You guys let me know how the audio is of this episode and I need to tweak things.

I'll definitely do that in future episodes And we're feeling compassion

towards this grotesque space octopus And this is definitely not right so I'm gonna step away.

You can't move can't think Thinking is mercifully done for you.

It will be a joy to serve,

to die for it and honor its possessing your mind, forcing you to love it, but then the feeling slips.

The creature's mind seems to focus elsewhere.

Okay we can do an intelligence check to concentrate on its thoughts but I have a minus one in intelligence.

I'm the sharpest tool in the shed so let's go ahead and take advantage of the lapse and break free.

The monster lies exhausted, defeated, its eyes wet orange pearls radiate man.

Okay, we're going to close those eyes forever.

Even though I let the brain live, I'm not a big fan of aberrations.

Aberrations tend to be bad for the woodlands, and I am a ranger.

Keep picking up the skulls.

I'm not sure what we're gonna do with them, but...

Come, do it now.

And look at the map.

That is incredible.

This might be one of my favorite maps now in all of gaming.

Kingdom Deliverance also had a fantastic map.

this a lot.

In this area right here is actually bothering me.

I might have to go back.

I'll do that off screen, off, off, fly, or off recording, excuse me.

What's the word I'm looking for?

I'll do that when not recording.

There we go, that makes sense, right?

Okay, we have another portal.

You know what, I think there's one little area that I would like to check right now.

See if there's anything, and that's right up here.

See if we can get, like, a passive investigation or perception check to go off.

Or maybe there's nothing up here at all.

Nope, doesn't look like there is.

Okay, back off we go.

Oh, man, it let me double tap.

Let's have a little chat with a star young, see if we learn a little bit more about his character.

He picked the pal Elf, we met a strange Elf who had also been infected with a parasite.

He hostile at first, but agreed to join us when he learned that we were infected too.

Tell me about yourself.

I think a Star End is going to be a interesting character to have when we eventually make it to the city of Baldur's Gate.

I don't think it's a spoiler to say that we're going to the city, considering that the name of the game is Baldur's Gate.

Although in Baldur's Gate 2, it doesn't take place in the city in Baldur's Gate.

more interesting times.

All of our camp supplies are nicely organized.

They have balsam.

Good stuff.

Okay, let's investigate this strange waypoint.

Yeah, we're gonna touch the sigil, because why not, right?

a hand anyone I know that voice who are you just your average traveler stuck

between realms pull me out we'll get properly introduced okay Sounds like a nice guy, right?

Let's go ahead and try a strength check.

Grab the hand and pull.

It should have no problem succeeding here.

This is totally different from early access.

Love to see it.

Looks like a guy who needs a wizard hat.

Hello.

I'm Gail of Waterdeep.

Apologies.

I'm better at this.

At introductions?

At magic.

Say, but I know you, don't I?

In a manner of speaking, you were on the North Lord as well.

Never mind the Nautiloid, how did you get stuck in that stone?

I don't know what transpired exactly, but the ship broke into pieces and I suddenly found myself in free form.

plummeting to certain death, a spider glimmer, quite near where I estimated my body to impact with less than savoury propulsion.

Recognising this glimmer to be magical in nature,

I reached out to it with a weaving of words and found myself on the other side, as it were.

How about you?

How did you survive the fall?

Well, to be honest, dude, having a clue.

Fair enough.

But even so, I have the unfortunate suspicion your survival is still very much in jeopardy.

Back on the ship, you two were on the receiving end of a rather unwelcome insertion in the ocular region.

Well, you're not.

Go on.

The uncertainty we speak of, this parasite.

Are you aware that after a period of excruciating gestation, it will turn us into mind flayers.

It's a process known as pheromorphosis, and let me assure you, it is to be avoided.

You don't happen to be a cleric by any jars, do you?

A doctor?

Surgeon?

Uncanily adroit with a knitting needle?

You seem to know enough about our condition to realize it's beyond most cleric's skills.

Most?

No doubt.

But I find myself healthy.

I'm hoping be in the presence of the few.

You don't happen to be one of them.

I can tend to basic wounds and ailments, but alien parasites, I'm afraid not.

As we've established few enough can, it's not exactly a common affliction.

We're most certainly going to...

need a healer and soon too.

How about we lend each other a helping hand once more and look for a healer together?

Sounds like a plan.

You're welcome to join me.

Most excellent.

A shared is a parasite carved or something to that effect.

Oh, but before you think you're about to embark on a journey with most ill-mannered a man,

thank you for pulling me out of that stone.

It an act of foresighted kindness, I assure you, for I have the feeling ample opportunities will present themselves for me to return the faith.

Okay, and we have ourselves a proper wizard it's gonna be hard to not take a wizard

with me at all times on my first run they just have so much versatility and also a

ton of utility spells as well as damage spells but we'll see how my

morality goes because some of these companions might not stick with me

I'm not why do you ask no matter to worry the unleaded over if you meet any elder

wizards let me know there is a mass where I'd like to seek advice on from a

master elder wizards okay let's go ahead and level up a story on and gale I do

have to do quite a few things save points just because I use these save points for content.

So level two, Gail and Astaria.

Okay, let's see, we've got wizard robes on, I all of my inventory on my Ranger, but

my Ranger is quite strong so he can hold quite a lot,

go ahead and give him a light And then I think we're looking pretty good.

Scroll of the tech thoughts.

I'm surprised that the tech thoughts situation hasn't come up for me yet.

unmuting the companions.

And now we have two waypoints unlocked.

So let's continue on.

Okay, so we're gaining...

Oh, Gail is...

Oh, okay, okay.

We'll use the Evocation subclass, but we should be able to change that at the Respec.

We can sculpt spells, create pockets of safety within your Evocation spells.

Allies succeed their saving throws against these spells and take a Really,

really good wizard subclass because you can cast fireball on the enemies with your front liners also being in its radius and they'll take no damage.

One the best wizard subclasses for sure, but I think I might actually try to spec gal into necromancy.

I make it make sense.

Oh, never mind, silly me.

I get to choose a subclass, okay.

Some reason I thought the wizard, oh, okay, very nice, all right, I take it back.

We have evocation, that's it.

Conjuration, Transmutation, Illusion, Divination, and Enchantment.

And six of these were not in Early Access.

This is great.

So let's take a look at Necromancy.

You walk through the Valley of the Shadow of Death and make lots of friends there.

Learning spells from Scrolls only costs you 25 gold for spell level, not 50.

Then we gain two spell slots.

Okay.

I say we go with Necromancy and let's just see how it how it plays out we'll take magic

missile probably want to start picking up utility spells at some point we can also learn a lot from scrolls that we've got.

pick up.

Ice Knife,

throw a shard of ice that deals 1 to 10 piercing damage,

it explodes and deals 2 to 12 cold damage to anyone nearby, and it leaves an ice surface.

I feel like I want to have magic missile.

I think I'll come back for chromatic orb.

At a higher level right now.

Let's go ahead and pick up.

I don't think I'm going to need feather fall In the near future don't need long strider

We're gonna take shield

When you're about to be hit by an enemy increase your armor class by five you take no damage from magic missile a spell

That was not an early access that I'm very excited to use.

We'll take shield and magic not a huge deal with the wizard because we're going to be able to learn a lot

of spells and then for prepared spells Okay, beautiful.

We'll prepare.

Definitely to keep Mage Armor, we'll Sleep, Magic Missile and Thunder Wave.

I like that, okay.

Okay, so our Necromancy feature is Grim Harvest.

Once per turn, if you kill a creature with a spell, you regain hit points equal to twice the spell slot, level used.

Thrice if it's a Necromancy spell.

Undead and constructs are unaffected.

So your subclass choice really pushes you to want to use spells of that particular school of magic.

Pretty cool feature Grim Harvest.

You don't really have any Necromancy spells at the moment.

There's double check in here.

Oh, we do have false life.

That's not going to really help us with Grim Harvest, though.

Okay, so I think I'm good with those for now.

And then Astaryon should be pretty simple to level up here.

Okay, so we get Cunning Action Hide, Dash, and also Disengage, so we can use all three

of these as a bonus action now, as opposed to an action, so really good for the Rogue.

And also, let's just take a look at the multi-classing, because haven't looked at that yet.

This Advanced Feature allows you to build powerful combinations of classes at the expense of higher level class features.

You can only level up one class at a time.

So we could just right away, multi-class, a starry on into another class.

But I think I'm going to keep him, make him a pallet and have pallet and half rogue.

How do I get out of this?

Oh, that wasn't how to do it.

We're just going to keep him as a rogue.

I'm definitely going to be doing a ton of multi-class builds,

and I'm tempted to try it with my Ranger,

but for now let's just stick with the class until I have a solid plan, because you can kind of screw up multi-classing too.

And we can of course re-spec once we discover the re-spec guy.

It was not really a ton of pressure to necessarily get the exact build that you want right away.

Okay, let's go up this way before we venture over to this ruined chapel looking area.

I wonder if items rope are going to have use now.

Another broken trap.

Who made these things?

You think it's dangerous?

Of course it's dangerous.

One of them carved up Zor is old squad.

So let's leave it.

And let the goblins have it?

No.

We take it to the grove.

So that appears to be Lazell right there.

Who is a Kukianki and a lot of the races.

on a material plane, and on the Sword Coast, fear the Githyanki race.

Does the Githyanki are known to kind of be like Vikings, in raid settlements on the Sword Coast?

I've got a long road ahead, Zoru was right, yellow was a toad, and as ugly.

The thing's dangerous, leave it for the goblins to kill.

And if it escapes, how will you?

Oh, a guest.

Your skull pounds in response to the prisoners' white hot stare.

Ellipse don't move, yet you hear her voice.

Get rid of her.

I'm not sure I like being given commands like that.

Rather demanding for a woman in your position.

why should i your words flow to her though you never speak them aloud

i know what grows inside you and i know of a cure

remember how keen she was to leave me to die in the

nautiloid we can't trust her

hmm well we were in a bit of a rush on the nautiloid ship

okay i'm interested in seeing what this cure is that lazyle has Let's go ahead and try,

see as a character who doesn't have proficiency in the charismatic skills.

Some these can be quite tough, so let's go ahead and...

This creature is dangerous.

Get out of here and leave it to me.

Guidance is one of the most useful cantrips in the game.

Use it on pretty much every dialogue roll.

And without it, I would have failed right there.

And I am not going to be saves coming on this run.

So, if I fail something in dialogue and it leads to the death of someone, let's say.

We're going to roll with it.

Our actions have consequences.

He's right.

Let's go.

We need to check out that blast.

A blast.

It could use more specifics.

I'm in dire need of healing, where is this camp?

North West, look for Nati, whatever your wound, she can mend it.

And be careful, there are goblin traps everywhere.

I miss her, come.

get me down say please never you know what I kind of respect that observe and

listen here goblin as you say The tadpole hasn't yet scrambled all your senses, or suspicious, but the longer we wait, the more it consumes.

My people possess the cure for this infection.

I must find a crush.

You will join me.

Kevin.

She obviously sees your kindness as weakness.

Don't let her take advantage.

I like the dynamic that we have going on here.

The banter between party members.

And what exactly is a crush?

Alright, we journey together.

Let's find...

this crash although I gotta say I'm not entirely sure what this purification

process may be you are full up dismiss your weakest Wait at my camp, we can speak there.

Okay, so far...

cordial with the characters that we've met.

Ocious, but cordial.

Hey, the Wizard of Waterdeep, continue traveling with Gail.

A wizard named Gail joined the party he claims to have been on the Nautiloy, which he's infected too.

Relaisal, we invited Laisal to our camp.

The Warrior.

Fine Zoru, the Githyanki Warrior, Laisal, has joined our party.

In Promised, we could be cleansed of our parasites at a Githyanki Crash.

A Tiefli named Zoru has seen other Githyanki.

We should find him and ask him what he knows.

Precious are training grounds for young Githyanki,

and the Githyanki traditionally live in the So therefore,

Githyanki have to raise their young in crushes so they can actually age and reach maturity,

looking at it, before they return to the astral plane.

Okay, what do we have here?

Our main quest is find the healer Nettie.

There's a camp nearby where someone named Nettie can supposedly heal any wound.

She be able to help remove the parasite.

I'm awake, mostly.

Okay let's go ahead and investigate this area.

But I'm going to do it quite cautiously.

Looks like a Hmm, okay.

I really have a charismatic group right now.

We might have to pick up a...

charisma caster like Will.

Gail has the highest charisma in my group of 12.

That's pretty pathetic.

So we're gonna take Gail and we're gonna send him up here.

Oh don't go way, wow.

Nope, I want you to go this way, my friend.

You go ahead and wait right there, okay?

Then we're going to take the rest of my party members There's quite risky sending a wizard up as a front liner,

but I'm going to do it anyways.

We're going to see if we can talk to these guys and see what they're all about, and we'll leave the rest of my party.

We'll leave them over here.

In fact, actually, let's take my Ranger, let's move him right here.

and you know what I'm actually gonna give gal some backup shadow heart report for duty Oh no.

Oh no.

Good ourselves competition already.

That's our ship.

Hmm, I don't think I like these guys The only thing you own is your life I'll leave before I take that too.

Oh no.

This will be an interesting run if I don't have anybody that's charisma based in my group.

That's for sure.

It looks like they have entered into combat, but I was hoping not resort to combat, but sometimes you do what you got to do.

Wolf is now in battle, but we still have Shadowheart and Astaryon who are not in combat, so let's see what we can do here.

And what have we got?

We got Warren right here.

Level Rachnome, and Belena.

Level 2, High Avoid enemy sightlines while sneaking to remain head left shift shows the enemies.

Let's go ahead and do a guiding bolt.

We fried them with radiant damage.

This would be pretty cool if I could actually get a star.

All the way around here hmm without being spotted let's see what we can do

here hold on this might hurt but he is not currently in combat so what if we

land on the bed oh man it was worth a try I don't have a bonus action that's okay Let's go ahead.

Yeah, I can't really do anything right now.

We have our action, but it's not gonna do us any good.

I could throw something Go ahead and use our action to hide

Let's do a good old-fashioned magic missile Move up a little bit step let her see it coming Okay,

one HP left Really oh,

I don't have an action that's why Oh no

Did she notice a story on the question it's gonna go ahead and skip my rangers turn

There's no sense he's not gonna make it over there in time All right,

so let's So this is the great thing about the updated hide system the rogue actually is really

really The got a nice boost in power when compared to the other classes now,

simply because the road can hide as a bonus action,

and in early access all classes could hide as a action which was quite broken,

but now it really truly is a rogue thing, which is awesome.

Let me go ahead and back up here.

Let's try that.

Okay, it didn't even let me do it.

I it was in dim lighting here.

I thought I might be able to pull off a check right there, but I guess not.

So we'll just take a regular attack.

And there we go.

The replenishable resources are dwindling.

Take a long rest to restore hit points and other resources.

I think it probably is time for a long rest.

Get everybody together.

Do little bit of looting around here first.

Okay, we can upgrade Shadowheart's armor.

The scale mount, which is pretty good.

I remember what she's proficient with.

We're not proficient with short swords, so the mace is the best thing that I have at the moment.

I'm going to go ahead and take the instrument off my character.

Let's get on with it.

I'll go this way.

Check for anything useful.

Come on as well, take a look.

I love picking up camp supplies and then not just going straight into my regular inventory.

It doesn't look like rope has any uses still, but let me pick it up just in case.

I might need a torch, I'm not sure.

All right, what now?

Moving in.

Yeah, let's go check out over here.

Kind of search the outskirts of this chapel, and then I'll take a long rest, which is going to be pretty important.

It'll be the first long rest.

that I've taken.

So there's gonna be some nice dialogue scenes, and then we'll wrap it up for episode one, part two.

And actually wrap it up for all of episode one.

Scroll of Firebolt and Scroll of Ice Knife.

So, let's go ahead and learn these spells.

As students of the Arcane Arts, wizards can learn new spells by studying certain spell scrolls instead of using them.

So, if we go into my inventory, and look at some of these scrolls, and we right click.

Oh, that's on Wolf, that's why I'm going to send that to Gail.

Let me just bring out my whole inventory here.

Any scroll that I see here, I could organize the inventory.

by type in a while since I played early access so I where that was

Okay roll it attack thoughts and then let's go ahead and right click on ice knife Salutations.

Learn spell, 50 gold.

Awesome.

Now we have Ice Knife.

And then we can't learn to tech thoughts because our level is currently too low.

And already have the firebolt.

So let's check our bells here.

And there's Ice Knife.

I I'm gonna go ahead and prepare it.

Let me get rid of thunder waves.

Because I want to try Ice Knife, it's new to the game.

Let's see what it looks like.

Very cool.

And I do have my shield, reaction spell, set on ask right now.

And I'm also going to put opportunity the attack on ask.

I wouldn't want to waste an opportunity the attack with a wizard when I could use shield.

So it's probably important to check that.

I love my mind.

Well, in it very well.

That's curious.

And now that we have a rogue in our group, lock picking should be a little bit easier.

Look at that, thieves plus three from dexterity, slight a hand proficiency, and slight of hand expertise, which rogues get expertise.

and guidance and I still failed oh man okay let's go ahead and do it again.

I have plenty of thieves tools here.

Wow, gonna be one of those runs.

Oh this point I feel like I'm gambling so we got to keep gone.

I'm addicted to the roll.

Oh my god.

Maybe I should end this up.

and just come back you got to be kidding me right now are you serious I just need

like a 12 or an 11 and it will probably equal 20 plus It can't happen again, can it?

I don't think that's going to do it.

Yay.

Finally.

Okay, so before we go into this mysterious chapel from the back entrance here in this hatch, let's go ahead and take a long rest.

First long rest of this planet.

At your camp, you take a long rest and fully heal your party.

You also manage party members' advanced relationships with your companions, store items and eventually change your character and recruit more followers.

The since this is the full version of the game, I definitely want to check the entire camp here.

Invasion plans for the Sword Coast.

This map of the Sword Coast sprawls from the deep forest of Tefir to the frigid spine of the world.

It's topography worn by ancient ink in the constant trade between mortal hands.

But the spine of the world is way north on the continent of Faerun.

just south of Icewind Dale and some of you guys would know Icewind Dale, it's a pretty popular location of the Forgotten Realms.

Okay so we can use these chests to store things, I might throw some skulls in there.

I'm really excited to actually care about organization and my inventory now.

Now that's the full game.

We have a ball mugwort, recipe unlocked.

There's still a I think you can do anything with it, so let's just go ahead and drop it, at least right now we can't.

Rotten fish, huh, okay.

And we have a table, I was wondering if that was going to bring up like a crafting menu or something.

You guys will also notice that I now have camp clothes on, it was not a thing in early access.

Jadohar, wow.

Okay, all right, see what's up?

But I believe you can turn off the camp close at any time but toggle armor set visibility We can turn it on and off,

but of course I'm gonna leave the camp close on It was check over here,

I'm assuming this area right here is going to be filled with something as we progress,

and let's have a chat with our companions, oh what is this?

Oh, Shadow Hearts in a completely different location right here.

And Lazelle kind of makes me feel like sh*t.

I like it.

Alright, we an elf racial response here.

We're hardly going to turn while taking a rest.

Are we?

The parasites inside us do not rest.

Even as we speak they defile our brains and warp our bones.

take your rest I will stand watch should a single tentacle split your skull

I will not hesitate to end you such a great character okay fair enough My character's like, what the hell, man?

Do you know much about mind flayers?

You do well to observe more and question less.

Yes ma'am.

Well, do you know what happens if we don't find a cure?

Yes, in great detail.

It starts with a fever and memory loss.

Then you start to hallucinate.

Your hair falls out and you bleed from every orifice.

Your bones will change form.

Your jaw will split to allow room for four great tentacles all skin will turn to gore and be shed to reveal new flesh

Underneath then you have ceased to exist and a mind flayer is born

We could turn into a mind flayer because I do not intend to let this happen Not to me,

and if you stick with me not to you.

We must find my kind and be rid of the parasite It's as simple as that the first symptoms should have long since started though

That is what puzzles me You're worried that we haven't changed I would say this is good news.

Yes, if you give it no further thought, but anomalies lead to surprises, bad surprises.

Besides, what hasn't happened may yet come to pass.

You look so unusual, Githyanki are rare in these parts.

I expect I am your first.

I know of Githyanki, but I've never met one.

Of course you haven't.

They would have cut you from navel to mech.

You are no less alien to me than I am to you.

I know of your kind, but I do not often encounter them.

That large fleshy nose of yours looks like a mistake.

Come on now.

It isn't that large, is it?

It's then, lacking in economy.

like much of this world and it's undisciplined people.

I respect, I respect Lazel.

Let me think if I need her or a stardion right now.

Let's have Lazel join me.

Let's get 98% of you guys are already running with a stardion so we're gonna kick him out of my group temporarily.

Still try to do some of his quests if possible.

Your gift friend seems an edge.

Mustn't relish the thought of sprouting tentages.

Understandable.

Can't say I'm a fan either.

It's just hard to join in when all of this feels so new.

The night normally means bustling streets, bursting taverns.

Coming up in the dirt and resting is a little novel.

The right herbs can make a soothing tea if you can't settle in.

No, tea isn't really my dream.

I'll be awake a while anyway.

I need some time to think things through to process this.

You rest.

I'll keep watch.

We'll both stay up.

I'm not sleeping helpless in front of a stranger.

You know, if you want to spend time with me.

Uh oh.

You only have to say so.

Minus.

You so.

I'm sure we'll drift off at some point.

Minus one with a starry on.

Looking ahead.

Just trying to answer the way that I feel like I would actually answer though.

Go to hell.

And good evening to you too.

Ha.

You're a good sport.

Go to hell.

An everyday expression,

so trivial it's almost meaningless But we've seen how

It's real It isn't trivial Let's watch the flames in silence devils dragons mind flamethrower They used to be abstracts,

pictures on a piece of paper.

What a difference a day makes.

Now we have tadpoles slithering through our heads like on nivorous feet high.

That's not abstract.

Perhaps you should get some rust.

This ballet of flames invites reflection.

Be alright.

Let's be up with the lark.

Find a healer before the wee one gets over.

angry well it ends not as bad as it could have okay let's have a chat with shadow

heart now right here's our travelers chest not sure if we can do anything

with this area quite yet we've a better The Federals reminded me of DOS, too.

And look at that!

We all of the digital deluxe items.

The Mask of the Shape Shifter,

Chandler's Trunks, Stream Loafers, Chatterbox's Tabbard, Break Die, Combine this die with equipment item, alter the colors of fabric, leather, and even metal.

Compare and winkle undergarments.

There's a of adventure supply packs here.

Let's pick it all up, before we talk with Shadowheart.

Okay, so mask of the shapeshifter gives us shapeshifter to level one illusion spell

This is of course from DOS 2 feigns character Let's show helmets.

Oh, I wonder if it's bugging at all because I have camp clothes on right now So let's turn off camp clothes and there it

is from DOS 2

and It gives us the shapeshifter illusion spell

You'll be the same as disguise

self Then we can turn into all of these different

Beans

Let's

try Let's try a dragonborn for a half-orc or a two-ling let's do a

Whoa don't arrest that is so cool a dragonborn without a tail Like,

this is going to be super useful, especially when we make it to the city of Baldur's Gate.

Alright, let's dispel the skies, it's a ritual spell too, you guys noticed they added the ritual tag.

I mean, it doesn't cost a spell slot.

bg3 I think you can only use it probably once for long rest I'm not sure okay and

then we also have the periwinkle undercuts oh my god oh god wow what do

guys think about that is that fit my strength based range we're gonna put on the underwear.

Okay, interesting.

Take the mask of the shapeshifter.

You know what what the hell, let's just put this hole.

Hey, that actually looks really cool.

It like an Estarion outfit though.

Too noble for me.

A bit too noble.

But let's just leave that on a very cool,

and then we have the clothing chest Cape of the red prince the loot of the merry-weather bard

Icon of the sea beast in the needle of the outlaw rogue.

This is so cool.

So let's go ahead and put that cape on Let me just take it all into my inventory I'll organize this

When I stop recording and look at that loot right there Let's go ahead and check that out.

Look at that cape that is so epic And capes are something else out there

And then we have the adventuring

pack here in a potion of flying very nice I'll organize all of this after I end

the recording but let's have a little chat with shadow heart look like a Roman soldier You'd better get some rest.

What were you two talking about?

Ah, yes, I remember Sven talking about the order that you engage with companions will change things.

So saw me talking to the other party members.

That's going to change our conversation a little bit.

We're just discussing the next steps.

I see.

I'd be careful with Nazell.

You don't trust Lazelle?

She's not of this world.

I'd be surprised if our interests remained aligned.

Let's hope we rapidly find a healer.

You seem reliable.

I think you know how important it is that we find someone who can cure us.

Best if we focus on that.

Agreed.

The sooner we find someone to help us, the better.

Good.

We might even get lucky and find one right away.

As I say, it will overdo some good things.

rest well the VAs for this game are just so good voice acting is so good with

every single companion you got to listen a bit more to will though will has a new

voice I Let's go ahead and take our long rest.

Use the required amount of camp supplies to fully rest,

recovering all your hit point spell slots and short rest, not using enough camp supplies to rest, but only partially recover our resources.

So let's go ahead and we have some new food items here, poutine, we'll just use a camp supply pack.

Okay, and we woke up at our actual camp.

We have a little training dummy right there too.

Let's go ahead and teleport back out the roadside cliffs and then we

will enter into the chapel and then head up into the north-western part of the map,

but I will save that for episode 2, so thank you all so much for watching.

Probably released actually a episodes daily, and then switched to an every other day upload schedule.

Just be on the lookout,

and like I said in the intro, all of these let's play episodes will be kept in their own separate playlist.

I'll catch you guys on the next one.

Trancy - YouTube AI Bilingual Subtitles & Language Reactor Pro (2024)

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